Two very cool projects at this weekend’s Ultrasound festival: Kick-Ass Kung-Fu (by Animaatiokone) and Tiletoy (by Tuomo Tammenpää and Daniel Blackburn). I walked away a convert. Tangibility is so the future of electronic gaming.


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Ian Yorston
November 28th, 2005 at 6:22 pm (#)

Hi Jyri – links all over the place in this posting… I had to hit Google. Couldn’t find your e-mail address either… Ian Yorston

November 28th, 2005 at 10:55 pm (#)

Thanks Ian! Fixed those.

York Date
November 29th, 2005 at 11:59 am (#)

Hi, Jyri. My name is York Date, and I am a Japanese undergraduate student. I am commenting for the first time.
Kick-Ass Kung-Fu makes me remember my childhood. I used to play foot-operated action game, which is first of the kind “sensory video game machines” as far as I know in Japan.

November 29th, 2005 at 12:12 pm (#)

Hi York, that game sounds interesting. Do you know what it was called?

York Date
November 29th, 2005 at 12:59 pm (#)

Yes, it was called Family Trainer!

York Date
November 30th, 2005 at 9:55 am (#)

Because I regret my inability to send a trackback ping, I hasten to add that Dance Dance Revolution (DDR) was trendy a short time ago in Japan. It is also a virtual game at the computer game amusement center.

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